When I got super interested in space flight technology and orbital mechanics back in 2005, I played with the Orbiter space flight simulator for a few months and wrote a 181 page tutorial book for it called Go Play In Space. When Neal Stephenson got interested in space technology and orbital mechanics, he researched it for 9 years and wrote 880 pages to create a novel called SevenEves. The only common thread I can claim is that Neal and I both did our homework on the physics of space flight. But Neal did his homework on much more than this, and tied it all together into a fantastic story. Two major stories, actually -- one an extremely detailed, near-future "disaster movie" (the first two thirds of the book), the other an imaginative and ultimately exciting speculation on the lives of the survivors' descendants, 5000 years in the future. How many survivors were there? The book's title gives a clue that's at least partially correct (it's also a palindrome).
I really enjoy most of Neal Stephenson's writing, and when I learned that his next book would be based in space, I pre-ordered it immediately. When it was released last Monday, it jumped the queue of all the books I was reading or planning to read. I saw a couple of early reviews, including a fairly negative one focused on Stephenson's relative lack of character development and other novelish niceties, in favor of nerdish discussions of all technical sorts. To me, this is a feature, not a bug. I loved the wide-ranging and carefully researched details, and I thought the characters were mostly well drawn. The storytelling and pace are good, although I did feel that it bogged down in the first third of part 3 (the 5000 years from now part). In fairness, there's a lot of explaining to do when you introduce a complex future civilization and many new characters, and after all that setup, the last 300 pages are quite thrilling. Good save, Neal!
Two years is not much time to get ready for the end of the world, so most of the 7 billion people and virtually all other living things will die. And unfortunately, the incoming swarm of debris dubbed "hard rain" is estimated to continue for some 5000 years. So immediate repopulation of Earth's surface will not be possible. People will have to learn to live deep underground or in space, indefinitely -- somehow. The first 600 pages are mainly focused on a gigantic space lifeboat effort, although it's clear that only a relative handful of people (a few thousand at most) can make it to space in that short time, even with all of Earth's resources, industry, and minds focused on this.
Part 3 is more problematic for me, though ultimately enjoyable. The future space construction technology is massive, though still believable by extrapolation of robotic capabilities. But the tight connection between the personalities of the few survivors and the characteristics of the resulting race-driven civilization in 5000 years often did not ring true to me. There are a lot of interesting and plausible ideas, but also a lot that I thought was very silly, seemingly just made up, "because I said so." These are extrapolations of genetic and social engineering over 5000 years. I don't think you can say anything definitive about this based on anything we know, even if you accept genetic manipulation of the human genome as a required and well-understood tool.
Of course it is all just made up by the author. But it is in part 3 that I have to say to myself, "that's why they call it science fiction." It's still more than fantasy or magic, though I wouldn't call it hard SF. But overall, it's a really good book, and most of those 880 pages flew by over the last six days (actually 14,403 Kindle "locations," read mostly on my iPad).
It's a long book, full of interesting ideas and good writing. I learned a lot, as I always do from Stephenson's books. It is ultimately a hopeful book -- humans are resourceful and manage to barely survive, and eventually go on to build a new and very different civilization and to start to repopulate the Earth (with genetically engineered plants and animals, synthesized from a comprehensive DNA database that was saved from "Old Earth," since no actual animals and very few plants were brought to space -- the Old Earth mission planners did manage to preserve much of Earth's knowledge, genetic and otherwise). But as different as their new civilizations are, aggression and racial stereotypes remain -- even though the races are completely new. Even if we were capable of building a future "paradise," even a small handful of people will fail to agree that it is paradise -- some will want something else. Humans are difficult creatures. It will always be so.
The images here are my own screen captures from the Orbiter space flight simulator, loosely inspired by early events in the book. Some of them are from a project I did in 2006 called "Mars for Less," a partial simulation of a human Mars mission using existing launch vehicles and orbital assembly. We used some of the techniques discussed in SevenEves, such tethering two spacecraft together and rotating them to generate artificial gravity. There are better artists' conceptions of some of the objects in the book here. There's a companion website for the book here, including the author's book tour schedule. He's in Cambridge, MA next Friday, so I'm going to hear him speak about the book. I hope to learn a little about how you go from a palindrome and some concerns about space debris to an 880 page book.
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